Learning Outcomes
Ø To create interest of book reading among students
Ø To enable students to read the books with correct pronunciation.
Ø To enable students to increase their vocabulary
Ø To enable students to solve the comprehension
Ø To enable students to solve the Questions.
Ø The learner gains values in life.
Ø The learner gains the ability to concentrate.
Ø The learner gains the knowledge about the different memory games.
Description Of Activity
- Look up a random phone number in the phone book. Take about one minute to memorize the phone number. Can you remember it 5 minutes later? 1 hour later? 6 hours later? The next day?
- Write a story about a running trip to the grocery store. In the story include many food items (10-20 items) that you bought. Read your running trip story to the class and see how many items they can remember.
Variations
- Have you ever been an eyewitness to a crime? Is your memory of the crime the same as other people's recollection? Here is a way to explore eyewitness memory. Plan to have someone (a teacher or a student) come into your class.
Coaching Tips
- Sometimes your brain makes up its own memories. To experiment this, make 2 lists which include a couple of things. Try to "implant" a memory by asking people to remember the words on list 1. Wait about five minutes, then probe their memory by asking them which words on list 2 they remember. For eg.
Equipment/Material Required
List 1: read, pages, letters, school, study, reading, stories, sheets, cover, pen, pencil, magazine, paper, words
List 2: house, pencil, apple, shoe, book, flag, rock, train, ocean, hill, music, water, glass, school